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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 17 - File Objects / File Objects Reference
File Objects Routines


Reading and Writing File Data

QuickDraw 3D provides routines that you can use to access custom data in a file object. In all cases, the reading or writing occurs at the current file position, and the file position is advanced if the read or write operation completes successfully.

IMPORTANT
You should call the _Read functions only in a custom read data method (of type kQ3MethodTypeObjectReadData), and you should call the _Write functions only in a custom write method (of type kQ3MethodTypeObjectWrite).
These functions can read and write data in either text or binary files.


Subtopics
Q3Uns8_Read
Q3Uns8_Write
Q3Uns16_Read
Q3Uns16_Write
Q3Uns32_Read
Q3Uns32_Write
Q3Int32_Read
Q3Int32_Write
Q3Uns64_Read
Q3Uns64_Write
Q3Float32_Read
Q3Float32_Write
Q3Float64_Read
Q3Float64_Write
Q3Size_Pad
Q3String_Read
Q3String_Write
Q3RawData_Read
Q3RawData_Write
Q3Point2D_Read
Q3Point2D_Write
Q3Point3D_Read
Q3Point3D_Write
Q3RationalPoint3D_Read
Q3RationalPoint3D_Write
Q3RationalPoint4D_Read
Q3RationalPoint4D_Write
Q3Vector2D_Read
Q3Vector2D_Write
Q3Vector3D_Read
Q3Vector3D_Write
Q3Matrix4x4_Read
Q3Matrix4x4_Write
Q3Tangent2D_Read
Q3Tangent2D_Write
Q3Tangent3D_Read
Q3Tangent3D_Write
Q3Comment_Write

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© Apple Computer, Inc.
11 JUL 1996